Because there are so few available instant draw effects that cost three or less at instant that leave you a card up blue decks needing to get to four mana unhindered will often play a lot more cheap card quality spells and cantrip low drops. As it is this is just far far too slow, situational and low impact for it to do much in cube. This dork is playable in cube if it is your only faerie as so many relevant spells cost 1. Flash and flying make this guy useful as a combat trick but is not his optimal use. Although you can put enchantments to good work they also have some downsides, you cannot flash them back with Snapcaster nor can you delve them away to cheapen your spells although that is a rich complaint about a card that puts two things in the bin! Think Twice just does more work more freely in the early game. Each piece is a work of art, in its own way. Although staging isn’t going to improve the value of your home in the way that a basement remodel will, this will allow you to get top dollar from potential buyers.
It has some reasonable tempo applications but for cube it is way below the bar and only really gets the C cube slot because I am not sure about the cipher mechanic yet and may find it has cool applications. Fine cube cards but more often than not just being dead before they do much of much. As such I don’t think Jori will suffer being gold anywhere near that which most cards do. I saw in this young energetic couple a thing that is being lost today in lots of our youth. Three mana draw two at instant speed is the thing missing in the cube. It might be the thing at some point in the meta but it will never be a great card, just a playable role filler. Sea Gate Oracle is a great stream liner of decks and the perfect glue to hold a surprising number of archetypes together. This seems very interesting and may well be just the ticket for certain archetypes. This was a healthy mature well established tree with no evidence of devastating disease or damage to buildings, pipes, or pavement. It is an elegant and fun card but it is too narrow in what it does well while being too fair and bland when there are no equipment to hand.
54. Vindicate — Solid removal that keeps you super safe and robust while also contributing to any manabase disruption. A fine control or midrange removal card but a bit too fair and unexciting I think for cube. Being able to pack other utility on your guys is nice and does make up for this shortfall to some extent but creature removal is the most important kind to have in some abundance and is therefore the biggest weakness of the deck. You lose to not being able to deal with cheap utility dorks like Grim Lavamancer and Dark Confidant before it is too late and not to overwhelming attackers. It is great for blue, white and green weenie decks that typically lack ways to deal with critters, especially those cheap annoying ones like Grim Lavamancer. You can build a decent equipment themed white weenie Type F Deck. The first is that you can lay him, cast something else and immediately proc the draw. 0 with Reckless without having another spell to play first is the seemingly small nail in the coffin for poor Reckless. At first glace you think this card is in the same sort of league as Edric, Spymaster of Trest or Shadowmage Infiltrator, a sort of gold Grey Orgeish stats with the capacity to draw some cards in an ongoing manner.
One of the most exciting new cards from this set for cube. Here is the list of Boros stragglers that have seen a smattering of play at some stage in the history of my cube. My assumption is that any black deck that can afford the colourless land will play this. After investing over 25 years in our home it is all we can do to try to live our lives and stay in touch with reality. A few years ago Yasova would have have been a lock in for the cube but now, with such fierce competition from other great cards, she will have to earn a main cube slot. Jori En seems like he is much more Dark Confidant or Courser of Kruphix levels of good for cube after some deeper probing. I like to think of their design as a pendulum. I love it but it just isn’t quite there I don’t think. Too slow to be good in an aggro deck like affinity I think but that is its best shot at a home.